The Last Reel
Logline: A retiring projectionist and a nervous usher have one closing night to lift a reel of unreleased footage from the cinema vault before the chain demolishes the building.
Coming of Age · 1 minute target
Sixty seconds is enough for a whole story if every shot earns its place. The one-minute runtime target gives you eight beats, a title card and end credits, and nothing you did not choose.
Last Dock Summer, a cut in the Coming of Age genre. Logline: On the final night of camp, a counsellor who was supposed to leave for the city tells her best friend she took the job, and the best friend already knew.
A minute forces decisions. There is no room for an establishing shot that does not establish anything or a line of dialogue that only sounds nice. The eight-beat sheet the drafter writes for a sixty-second target follows a three-act skeleton for your genre: two or three beats to set the want, three or four to complicate it, two to pay it off. Each beat is about seven seconds, which is a comfortable length for a single shot with one action and one line.
It is also the cheapest flick to make. Eight beats at 480p standard cost around 170 credits to shoot, which fits inside the smallest plan. If you want to learn how the studio thinks before committing to a three-minute piece, start here.
Beat one is usually a wide: the world and the person in it. Beat two is a medium or a close-up that shows the want. Beats three to six are where the plan runs and goes wrong, and the drafter varies shot sizes so that a two-shot follows a close-up and an insert on an object lands before a reveal. Beats seven and eight pay it off and leave an image on screen that the end-credits card can sit on.
You can change all of this. The sheet is editable line by line, and the running total at the top tells you the cut length as you add or trim seconds. The drafter aims for fifty-four seconds of scenes so the cards bring the cut to sixty, but a fifty-second cut or a seventy-second cut is just as valid.
Keep the cast small. One or two people carry a sixty-second story better than four, and the renderer holds likeness best when the same two faces reappear beat after beat. Pick characters from the preset roster or generate your own for three credits each, give them a costume so wardrobe stays consistent, and choose one or two sets. The same set in a wide and then in a close-up reads as one place; six different sets in sixty seconds reads as a montage.
Once the cut exists you can publish the flick to its own page with the poster, the logline and the cut, and add a trailer by picking the two or three strongest scenes. For a one-minute movie a trailer is almost a second cut, so pick scenes that pose the question without answering it.
Logline: A retiring projectionist and a nervous usher have one closing night to lift a reel of unreleased footage from the cinema vault before the chain demolishes the building.
Logline: Two estranged sisters drive their late father’s pickup across the desert to scatter his ashes at a drive-in that closed thirty years ago.
Logline: A glacier guide separated from her group by a whiteout has one flare, a cracked thermal camera and six hours of daylight to find the orange tent.
The studio opens with this logline, genre and runtime filled in. Change anything.